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Influences: Mayan/Atztec culture/rituals/e.t.c
 
Influences: Mayan/Atztec culture/rituals/e.t.c
   
Infastructure: Pyramids with many huts, very 'blocky', made from stone (infused with magic?), many gardens (contain magical plants, and other things of value), farms with tilled earth make up most of the land with a few gigantic cities built on each other (emphasised on shapes and carvings, mostly stone and clay)
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== The Nation ==
   
Races: Mostly human, some turned into beast via dark magic (blood magic), very resilient and strong, if needed they can survive solely on blood, EVEN THEIR OWN, they know the jungles like th eback of their hand, their mages (shamans) are incredibley powerful and knowledgable about dark magic but mostly blood magic.
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=== '''<u>Infrastructure</u>''' ===
   
Magic: Rituals include many variants which are believed to contibute to different 'powers' such as stength or intellect, the more powerful the individual being sacrificed, the more amplified the certain power/attribute desired becomes, however this also depends an the already existing power of the attribute on the victim beforehand (smarter people sacrificed for intellect will be more powerful than a dumb person sacrificed for intellect).
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==== Pyramids ====
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Pyramids with many huts, very 'blocky', made from ancient brick and stone that has been passed down for generations
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  +
==== Gardens of Paradise ====
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many gardens (contain magical plants, and other things of value), farms with tilled earth make up most of the land with a few gigantic cities built on each other (emphasised on shapes and carvings, mostly stone and clay)
  +
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==== Grand Cities ====
  +
with a few gigantic cities built on each other (emphasised on shapes and carvings, mostly stone and clay)
  +
  +
=== '''<u>Culture</u>''' ===
  +
  +
==== Races ====
  +
Mostly human, some turned into beast via dark magic (blood magic), very resilient and strong, if needed they can survive solely on blood, EVEN THEIR OWN, they know the jungles like th back of their hand, their mages (shamans) are incredibly powerful and knowledgable about dark magic but mostly blood magic.
  +
  +
==== Magic ====
  +
Rituals include many variants which are believed to contibute to different 'powers' such as stength or intellect, the more powerful the individual being sacrificed, the more amplified the certain power/attribute desired becomes, however this also depends an the already existing power of the attribute on the victim beforehand (smarter people sacrificed for intellect will be more powerful than a dumb person sacrificed for intellect).
  +
  +
== '''<u>History</u>''' ==

Revision as of 16:42, June 6, 2019

Empire of Blood Rain

Influences: Mayan/Atztec culture/rituals/e.t.c

The Nation

Infrastructure

Pyramids

Pyramids with many huts, very 'blocky', made from ancient brick and stone that has been passed down for generations

Gardens of Paradise

many gardens (contain magical plants, and other things of value), farms with tilled earth make up most of the land with a few gigantic cities built on each other (emphasised on shapes and carvings, mostly stone and clay)

Grand Cities

with a few gigantic cities built on each other (emphasised on shapes and carvings, mostly stone and clay)

Culture

Races

Mostly human, some turned into beast via dark magic (blood magic), very resilient and strong, if needed they can survive solely on blood, EVEN THEIR OWN, they know the jungles like th back of their hand, their mages (shamans) are incredibly powerful and knowledgable about dark magic but mostly blood magic.

Magic

Rituals include many variants which are believed to contibute to different 'powers' such as stength or intellect, the more powerful the individual being sacrificed, the more amplified the certain power/attribute desired becomes, however this also depends an the already existing power of the attribute on the victim beforehand (smarter people sacrificed for intellect will be more powerful than a dumb person sacrificed for intellect).

History

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